Gestures
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Gesture recognizers can be added to any visual element.
Tap Gestures
The tap gesture is used for tap detection. For example, here is a TapGestureRecognizer
:
View.Frame(
hasShadow = true,
gestureRecognizers = [ View.TapGestureRecognizer(command=(fun () -> dispatch FrameTapped)) ]
)
See also:
Pan Gestures
The pan gesture is used for detecting dragging. A common scenario for the pan gesture is to horizontally and vertically drag an image, so that all of the image content can be viewed when it’s being displayed in a viewport smaller than the image dimensions. This is accomplished by moving the image within the viewport, and is demonstrated in this article.
Here is an example of a PanGestureRecognizer
used to recognize panning touch movements:
View.Frame(
hasShadow = true,
gestureRecognizers = [
View.PanGestureRecognizer(touchPoints=1, panUpdated=(fun panArgs ->
if panArgs.StatusType = GestureStatus.Running then
dispatch (PanGesture panArgs)))
]
)
See also:
Pinch Gestures
The pinch gesture is used for performing interactive zoom. A common scenario for the pinch gesture is to perform interactive zoom of an image at the pinch location. This is accomplished by scaling the content of the viewport, and is demonstrated in this article.
Here is an example of a PinchGestureRecognizer
used to recognize pinch-or-expand touch movements:
View.Frame(
hasShadow=true,
gestureRecognizers= [
View.PinchGestureRecognizer(pinchUpdated=(fun pinchArgs ->
dispatch (UpdateSize (pinchArgs.Scale, pinchArgs.Status))))
]
)
See also: